Gameplay
Voting and Council meetings
There will be three rounds of debate, each round situated around an issue, and the five different bunkers proposed solutions to the issues, players can make amendments to their Factions solution, but it requires the signing off from a majority within the faction
Each debate is structured like this
- Issue is presented
- 30 mins debate from factions
- 2 hour gap for politics
- 15 minutes before voting, is deadline for addendums
- Voting
- issue is presented
- 30 mins of debate
- 2 hours of politics
- 15 minutes before voting, is deadline for Amendments
- voting
- ETC
At the end of the game a vote will be held about the Directive, a pointing finger of poltics that shows the path for the next elected officals, the directives can also be amended, however they are intentionally vague to leave future politicians with wiggle room, its a needle point, not a map.
Each Faction has a set amount of votes determined by the central bunker, and then shared between the members of that faction.
Charchter Creation
Players will write their own charachters, internall relations will be handled by the factions supervised by david, to help establish interesting internal connections
in regards to external relations players will send in their charachter sheet with requests, and then the organziers will try their best to match them up with others wishes, and establish contect between the two members.